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Home  arrow Fundamentals of Game Design (Adams/Rollings)  arrow Chapter 16  arrow Online Study Guide

Online Study Guide



This activity contains 25 questions.

Question 1.
Why are sports games one of the most difficult and challenging types of games to make for the virtual world?


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Question 2.
What is the primary type of challenge faced during management activities in a sports game?


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Question 3.
Which is NOT a common player role in a sports game?


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End of Question 3


Question 4.
What is NOT true about manager games?


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Question 5.
What can players do during match play?


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Question 6.
What is NOT part of the coach's role in a sports game?


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Question 7.
The rules of a sports game are, for the most part, the rules of the sport that is being simulated.


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Question 8.
Sports games sell far more copies for PCs than they do for console machines.


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Question 9.
What competition mode is almost never implemented outside the sports game genre?


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Question 10.
Which mode requires that the number of players be a power of two?


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Question 11.
In which mode does luck play a larger role in victory than in other modes?


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Question 12.
In which mode does the player control the same team for several years?


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Question 13.
What is NOT an opportunity for creative play?


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Question 14.
Hardcore sports gamers are seldom interested in playing a newly invented sport.


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Question 15.
Instant replay shows the action only from the same perspective used when actually playing the game.


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Question 16.
Which is an example of a specialized rating that applies to a specific position?


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Question 17.
Whenever something changes that requires the athletes to adopt a different tactic, the game has moved into a different state.


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Question 18.
Most sports games allow the players to turn off injuries if they don't like the effect that injuries have on the game.


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Question 19.
What perspective works best for a game that focuses on the ball and the athletes in two separate locations such as a baseball game?


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Question 20.
Match the term to the description.




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A matching question presents 4 answer choices and 4 items. The answer choices are lettered A through D. The items are numbered 20.1 through 20.4. Screen readers will read the answer choices first. Then each item will be presented along with a select menu for choosing an answer choice. Using the pull-down menus, match each item in the left column to the corresponding item in the right column.
A Provides formulaic comments
B Player controls an avatar who is an athlete in the match
C Describes the action on a moment-by-moment basis
D Offers insights into strategy and tactics
 
 
 
 
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Question 21.
Match the term to the description.




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A matching question presents 4 answer choices and 4 items. The answer choices are lettered A through D. The items are numbered 21.1 through 21.4. Screen readers will read the answer choices first. Then each item will be presented along with a select menu for choosing an answer choice. Using the pull-down menus, match each item in the left column to the corresponding item in the right column.
A What the team should be trying to accomplish in a particular state
B Skews the play toward lots of action
C Simplest way to simulate matches automatically
D What the athlete should be trying to accomplish in a particular state
 
 
 
 
End of Question 21


Question 22.
Match the term to the description.




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A matching question presents 4 answer choices and 4 items. The answer choices are lettered A through D. The items are numbered 22.1 through 22.4. Screen readers will read the answer choices first. Then each item will be presented along with a select menu for choosing an answer choice. Using the pull-down menus, match each item in the left column to the corresponding item in the right column.
A Determines the behavior of moving bodies in the match
B Raw data needed to simulate the behavior of the athletes accurately
C Produce artificially intelligent behavior
D Breakdown of the play in a sports match
 
 
 
 
End of Question 22


Question 23.
Match the term to the description.




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A matching question presents 4 answer choices and 4 items. The answer choices are lettered A through D. The items are numbered 23.1 through 23.4. Screen readers will read the answer choices first. Then each item will be presented along with a select menu for choosing an answer choice. Using the pull-down menus, match each item in the left column to the corresponding item in the right column.
A Winner of a match plays the winner of a different match
B Play a single match without long-term consequences
C Players take a team and play each other's teams a fixed number of times
D Match ends when the first score is made
 
 
 
 
End of Question 23


Question 24.
Match the term to the description.




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A matching question presents 4 answer choices and 4 items. The answer choices are lettered A through D. The items are numbered 24.1 through 24.4. Screen readers will read the answer choices first. Then each item will be presented along with a select menu for choosing an answer choice. Using the pull-down menus, match each item in the left column to the corresponding item in the right column.
A Athlete's ability to change directions while moving
B Athlete's maximum movement in ideal conditions
C Probability that an athlete will be injured
D Rate at which the athlete can reach top speed
 
 
 
 
End of Question 24


Question 25.
Match the term to the description.




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A matching question presents 4 answer choices and 4 items. The answer choices are lettered A through D. The items are numbered 25.1 through 25.4. Screen readers will read the answer choices first. Then each item will be presented along with a select menu for choosing an answer choice. Using the pull-down menus, match each item in the left column to the corresponding item in the right column.
A Athlete's control over his name and likeness
B Simulates the sport itself as it is played
C Rate at which the athlete tires
D Determines athlete's inertia when struck by someone else
 
 
 
 
End of Question 25





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