After reading this chapter and completing the exercises,
you will be able to do the following:
- List qualities that characterize a balanced game.
- Define a dominant strategy and discuss ways to avoid dominant strategies
in both player-versus-player and player-versus-environment games.
- Know how to use the element of chance in a game so that player skill still
ultimately determines the outcome of the game.
- List strategies for making both symmetric and asymmetric
player-versus-player games fair.
- List strategies for making player-versus-environment games fair.
- Understand types of difficulty and explain ways to manage difficulty to
maximize the player’s enjoyment of the game.
- Discuss the phenomenon of positive feedback and discuss ways to control
positive feedback in the game.
- Recognize qualities of unbalanced games such as stagnation and triviality
and explain how they can be avoided.
- List design methods that can make fine-tuning easier.