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Online Study Guide



This activity contains 25 questions.

Question 1.
How many steps are in the common SDLC model?


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Question 2.
The first thing that needs to be done in the program development life cycle is to __________.


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Question 3.
What tool can be used to provide a visual representation of an algorithm?


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Question 4.
When programmers identify all the input categories, or classes, which will be part of the program, they are performing a(n) __________.


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Question 5.
A second-generation language is also known as a(n) __________.


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Question 6.
On Windows systems, executable programs are stored as __________ files.


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Question 7.
What is the next step in developing a program, after testing is completed?


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Question 8.
Prototyping is a form of __________.


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Question 9.
Which one of the following is an example of a first-generation language?


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Question 10.
What software can be used to develop interactive animations for Web sites?


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Question 11.
In the system development life cycle, programming takes place during the testing and installation phase.


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Question 12.
All problem statements include inputs, outputs, and the rules for processing.


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Question 13.
In a flowchart, the diamond shape indicates an instruction to follow.


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Question 14.
In object-oriented programs, classes are often characterized as verbs.


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Question 15.
Debugging is part of the planning phase of the program development life cycle.


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Question 16.
Flowcharts are useful in the design phase of the system development life cycle.


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Question 17.
Problem and opportunity identification is the third step in the system development life cycle.


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Question 18.
One of the drawbacks of object-oriented programming is its reusability.


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Question 19.
A first-generation language is the actual machine language of a CPU.


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Question 20.
Some programming languages have an interpreter instead of a compiler.


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Question 21.
Programmers create syntax errors when they misspell keywords.


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Question 22.
Java can only run on Linux-based PCs.


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Question 23.
Match each key term with its meaning.




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A matching question presents 6 answer choices and 6 items. The answer choices are lettered A through F. The items are numbered 23.1 through 23.6. Screen readers will read the answer choices first. Then each item will be presented along with a select menu for choosing an answer choice. Using the pull-down menus, match each item in the left column to the corresponding item in the right column.
A A program that a Web site uses to make information available to other Web sites
B A set of specific, sequential steps
C The capability to move a completed solution easily from one type of computer to another
D A simple programming language that is limited to performing a set of specialized tasks
E Visual diagrams of a process
F The binary sequence that instructs the CPU to run the code
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Question 24.
Match each key term with its meaning.




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A matching question presents 4 answer choices and 4 items. The answer choices are lettered A through D. The items are numbered 24.1 through 24.4. Screen readers will read the answer choices first. Then each item will be presented along with a select menu for choosing an answer choice. Using the pull-down menus, match each item in the left column to the corresponding item in the right column.
A They trace all data in an information system from the point at which it enters the system to its final resting place.
B The process of translating a task into a series of commands a computer will use to perform that task
C The description of what the program should do if the input data is invalid
D A systematic approach in which a problem is broken into a series of high-level tasks
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Question 25.
Match each key term with its meaning.




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A matching question presents 4 answer choices and 4 items. The answer choices are lettered A through D. The items are numbered 25.1 through 25.4. Screen readers will read the answer choices first. Then each item will be presented along with a select menu for choosing an answer choice. Using the pull-down menus, match each item in the left column to the corresponding item in the right column.
A The original class in object-oriented programs
B The modified class in object-oriented programs
C A new class can automatically pick up all of the data and methods of an existing class.
D An input or output item that a program manipulates
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